- A computer running Microsoft Windows, Linux or the Mac operating systems
- Students should have at least 4GB of ram on their computer
Students will learn to program mobile applications using the Java programming language on an Android platform. This will include covering such topics as: the Android Life Cycle, Android Resources, User Interface Design and Implementation, User Interface Controls such as buttons and textfields, Database Interaction, Location Based services, Maps, the Google Play Services APIs, Firebase,Fragments, and various other topics. This course helps students understand the Android platform and its various Application Programming Interfaces. By the end of this course you will be able to write your own Android applications using all aspects of the Android Platform and its API. You will be able to submit your apps to the Google Play Store and understand how to monetize your app
If you have previously used Java on an Android platform, I’m sure this course will deepen your understanding of it. If you have never used it, no problem, you will see that there is a viable alternative to the ubiquitous IOS and iPhone development.
Throughout the course, you can always contact me personally to get help when you’re stuck. I check the discussions regularly to help you at every step along the way.
Lastly, this course is constantly updated and refined based on student feedback. I really appreciate each and every of my students so I listen to your feedback and act on it.
Who is the target audience?
- This course is for anyone who would like to create android mobile applications with either no previous experience or very little.
Created by Jason Fedin
Last updated 7/2018
Size: 4.94 GB